• 0 Posts
  • 6 Comments
Joined 2 years ago
cake
Cake day: June 10th, 2023

help-circle

  • It’s not terrible advice tbh, even just hand sketches are solid for getting ideas down, makes it easy to translate to cad. It at least helps me think things through and the like.

    Get a few pencils with different leads (some harder stuff like 2-4H and an HB) and some nice paper and you’re good, but really anything works, totally have a mockup of my garage on a whiteboard planning where I want to put stuff.

    As for cad packages, freecad, as far as I’m aware there are some architecture workbench plugins, and there’s a tech drawing workbench. Coming back to cad after a while I found it super easy to pick back up (coming from solidworks at least)




  • If you do it manually, path is something like (if it’s on the ssd at least)

    ~/.local/steam/steamapps/common/StardewValley/mods
    

    SMAPI has a .sh in their release zip that sets it up for you, and their wiki is pretty solid if you’re wanting to do it through proton instead of the native application. I gave the nexus mod app a try, works pretty well but without premium you need to download mods individually, having an actual mod manager is nice though.

    I’ve done rimworld modding running that through proton, but rimworld has workshop support and various mod managers so that was really easy to do (and plays pretty well, but I played rimworld on the og steam controller in the past so was kinda used to it)